
#pragma once


#include "Character.h"


namespace cgGame
{
	class CCharacterHunter : public CCharacter
	{
	public:
		CCharacterHunter(cgVector2D pos, unsigned int charID);
		virtual ~CCharacterHunter();

		//virtual void SetTypeAndContr(CHARACTER_TYPE charType = CHARACTER_TYPE_HUNTER);

	private:


	};
}